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Public Beta Release 2.0.1 - Change Log


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Level 1 Wandering Monster Encounter Generator



4 Monsters GeneratedACHPAttacksDamage
Skeleton7 71 weapon1d6 or weapon
Skeleton7 51 weapon1d6 or weapon
Skeleton7 21 weapon1d6 or weapon
Skeleton7 51 weapon1d6 or weapon
Monster Distance: 70 feet away
Surprise Reaction: PCs: Surprised - Monsters: Not Surprised
Monster Reaction: No Attack, monster leaves or considers offers
Monster Morale After 1st Death: Monsters continue to fight after 1st death
Monster Morale After Half Incapacitated: Monsters continue to fight after half incapacitied and fight to the death

Stat Block for Skeleton
Armor Class: 7 | Hit Dice: 1 | Move: 60' (20') | Attacks: 1 weapon | Damage: 1d6 or weapon | Number Appearing: 3-12 (3-30) | Save As: Fighter 1 | Morale: 12 | Treasure Type: Nil | Alignment: Chaotic | Source Page: B42

Notes: Animated skeletons are undead creatures often found near graveyards, dungeons, or other deserted places. They are used as guards by the high level magic-user or cleric who animated them. Since they are undead, they can be "Turned" by a cleric, and are not affected by sleep or charm spells, nor any form of mind reading. Skeletons will always fight until killed.

Treasure Found
Copper Pieces: 0
Silver Pieces: 0
Electrum Pieces: 0
Gold Pieces: 0
Platinum Pieces: 0

Experience Points Awarded
XP Earned Per Monster: 10
Total XP Earned For All 4 Monsters: 40
Total XP Earned For Treasure Found (In Gold Pieces): 0
Total XP Earned For Encounter: 40



Rolls For No. Appearing
Result of die rolled: 4

Rolls For Monster Distance
Result of 2d6 rolled: 1, 6

Rolls For Monster Surprise
Result of 1d6 rolled for PC Surprise: 2
Result of 1d6 rolled for Monster Surprise: 4

Rolls For Monster Reaction
Result of 2d6 rolled: 6, 3

Rolls For Monster Morale
Result of 2d6 rolled (after first death): 2, 6
Result of 2d6 rolled (after half incapcitated): 5, 4

Monster Die Rolls
Monster 1 Result of die rolled: 7
Monster 2 Result of die rolled: 5
Monster 3 Result of die rolled: 2
Monster 4 Result of die rolled: 5

Treasure Type Die Rolls
D100 Roll for Copper Pieces: - Result of die rolled: 0
D100 Roll for Silver Pieces: - Result of die rolled: 0
D100 Roll for Electrum Pieces: - Result of die rolled: 0
D100 Roll for Gold Pieces: - Result of die rolled: 0
D100 Roll for Platinum Pieces: - Result of die rolled: 0